YUPPY

Shadow game: following DEGEN on Base

Called off

The field never formed. The war chest stays whole.

Called off
The field never formed48 of 50 soldiers

It was called off without reaching the minimum. The war chest stays whole.

Final state, at block 52291229. Nothing further will change.

Dispatches

48 of what has happened, newest first. Every line is a recorded transition, traceable to its block.

  1. 0x902…4c5 enlistedround 1 · block 52289159
  2. 0x10c…775 enlistedround 1 · block 52279357
  3. 0xdd9…e28 enlistedround 1 · block 52276054
  4. 0x039…b8d enlistedround 1 · block 52274618
  5. 0xbbe…29f enlistedround 1 · block 52274573
  6. 0xf9b…f41 enlistedround 1 · block 52274566
  7. 0xee1…7f3 enlistedround 1 · block 52262714
  8. 0x5a0…4d3 enlistedround 1 · block 52257140
  9. 0x65c…023 enlistedround 1 · block 52253468
  10. 0xcf0…5e8 enlistedround 1 · block 52233314
  11. 0xec6…ed3 enlistedround 1 · block 52232989
  12. 0xec3…d25 enlistedround 1 · block 52229284
  13. 0x46a…441 enlistedround 1 · block 52215645
  14. 0x747…6eb enlistedround 1 · block 52215264
  15. 0x596…4c7 enlistedround 1 · block 52211744
  16. 0x63e…a7a enlistedround 1 · block 52208874
  17. 0x244…e9b enlistedround 1 · block 52207751
  18. 0x67d…ab7 enlistedround 1 · block 52205504
  19. 0x6d3…ba2 enlistedround 1 · block 52200311
  20. 0xfb8…7b0 enlistedround 1 · block 52177624
  21. 0x609…1b0 enlistedround 1 · block 52166818
  22. 0xa4b…f8b enlistedround 1 · block 52166691
  23. 0x9f0…432 enlistedround 1 · block 52144748
  24. 0x5a9…c03 enlistedround 1 · block 52138077
  25. 0xdc5…f9a enlistedround 1 · block 52134075
  26. 0xed2…3d5 enlistedround 1 · block 52131298
  27. 0xe5d…2d4 enlistedround 1 · block 52128168
  28. 0x201…f35 enlistedround 1 · block 52124999
  29. 0x689…f07 enlistedround 1 · block 52115486
  30. 0x85d…1cd enlistedround 1 · block 52113666
  31. 0xbf1…238 enlistedround 1 · block 52111535
  32. 0x629…548 enlistedround 1 · block 52108066
  33. 0x087…0a1 enlistedround 1 · block 52105396
  34. 0xb12…fb7 enlistedround 1 · block 52103647
  35. 0x831…256 enlistedround 1 · block 52102001
  36. 0x30c…868 enlistedround 1 · block 52088514
  37. 0x5f1…453 enlistedround 1 · block 52088513
  38. 0xb80…f95 enlistedround 1 · block 52086084
  39. 0xb3f…1d7 enlistedround 1 · block 52084067
  40. 0x8e9…f17 enlistedround 1 · block 52083091
  41. 0xef6…5e5 enlistedround 1 · block 52081771
  42. 0x413…225 enlistedround 1 · block 52079709
  43. 0x6dc…30b enlistedround 1 · block 52072480
  44. 0x638…5b3 enlistedround 1 · block 52070909
  45. 0x940…f34 enlistedround 1 · block 52042538
  46. 0xa72…2b7 enlistedround 1 · block 52035766
  47. 0xdc5…a18 enlistedround 1 · block 52035453
  48. 0x32a…fcf enlistedround 1 · block 52031726

Under-fire flips are deliberately absent. A soldier near the line moves in and out of the projected Cut many times in a round, and those lines would bury the ones people actually ask about. The War Room shows who is under fire now, and a Soldier File shows where each one stood at every Cut.

Rules fingerprint 0x310ec74b…887af3Read-only. Nothing on this site can take a position.